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Cover of Special Effects Programming with WebGPU (Paperback) FROM THE BOOK CATALOGUE

Books

Special Effects Programming with WebGPU (Paperback)

By Kenwright

Special Effects Programming with WebGPU (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.

WHAT THE PUBLISHER HIGHLIGHTS

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.

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Catalogue reference: 7a27532b27190914

INSIDE THE BOOK

About this book

Special Effects Programming with WebGPU (Paperback) offers a comprehensive and in-depth guide that walks you through the concepts, applications, and best practices. With a strong focus on hands-on examples and real-world relevance, it empowers you to not just learn the theory but to apply it in meaningful ways across graphics, compute, and more.

From the publisher’s description

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.
  • Demystify advanced technical topics.

Explore the topics

A CLOSER LOOK

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ANOTHER PERSPECTIVE

Readers, in their own words

Explore reviews
Reader review5

A superb guide

The clearest explanation of javascript I have come across.

I came to this book already familiar with the basics, and it still had plenty to offer. Some of the material is available elsewhere, but rarely presented this clearly. The examples are small enough to type out and experiment with, which is exactly what I want from a book like this. The exercises at the end of each chapter are worth doing — they caught a few misconceptions I did not know I had. I have already recommended it to two colleagues and will recommend it to more.

Jack YoungCompiler engineer · Buenos Aires, AR
Special Effects Programming with WebGPU
Reader review4

An enjoyable and informative read

A useful guide. The examples assume a particular environment, but that is fixable.

I had been on the fence about this one for a while, and I should have bought it sooner. A couple of chapters felt like they could have been merged, but that is a minor complaint. I particularly liked the way the author builds up from simple cases before introducing the harder material. Some terminology is introduced without much ceremony; I had to look a few things up along the way. Solid, and I would buy another book from this author without hesitation.

James JohnsonRobotics engineer · Tel Aviv, IL
Special Effects Programming with WebGPU
Reader review4

Very good, with a few caveats

Solid and well-organised. A couple of chapters dragged a little.

There is a particular kind of technical book that is dense without being difficult, and this is one of them. There is a section near the end that ties several earlier ideas together in a way I had not seen before. The author clearly knows the subject deeply and has thought hard about how to teach it. A couple of chapters felt like they could have been merged, but that is a minor complaint. Recommended, with the caveat that it is not a gentle introduction.

Elena ThompsonBackend developer · London, UK
Special Effects Programming with WebGPU

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