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Bruce Dickinson

Bruce Dickinson / THE CATALOGUE

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2507 books to explore

Cover of Paper to Play in 20 Minutes: Rapid Game Prototyping (Game Development Concepts)
Game Development

Paper to Play in 20 Minutes

A hands-on guide to transforming game ideas into playable prototypes in just 20 minutes, focusing on rapid iteration and creative exploration.

Transform abstract game ideas into testable prototypes quickly.

Cover of Game Animation Programming
Game Development

Game Animation Programming

Master advanced animation programming concepts including rigs, inverse kinematics, and ragdoll systems.

Understand advanced animation programming concepts.

Cover of Non-Human Intelligence (Coffee Book Series)
Books

Non-Human Intelligence

Non-Human Intelligence (Coffee Book Series) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.

Master practical coding skills.

Cover of KPIs Across the Academic Ecosystem: Stop Guessing. Start Measuring. (Or Keep Getting Ignored.)
Higher Education

KPIs Across the Academic Ecosystem

Don't buy this book if you love pointless committee meetings and fuzzy mission statements. Buy it if you're tired of being evaluated by people w…

Stop wasting time on KPIs that don't matter for promotion or funding.

Cover of 12 Games of Christmas
Game Development

12 Games of Christmas

Learn to code by creating 12 fun Christmas-themed games, perfect for beginners and festive learning.

Gain hands-on coding experience through themed projects.

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